M:tG card similarity search
2BR · Creature — Specter
Flying, haste Whenever Blazing Specter deals combat damage to a player, that player discards a card. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Desecrated Earth | 4B | Sorcery | Destroy target land. Its controller discards a card. |
Ashen-Skin Zubera | 1B | Creature — Zubera Spirit | When Ashen-Skin Zubera dies, target opponent discards a card for each Zubera that died this turn. 1/2 |
Fathom Fleet Swordjack | 3R | Creature — Orc Pirate | Whenever Fathom Fleet Swordjack attacks, it deals damage to the player or planeswalker it's attacking equal to the number of artifacts you control. Encore {5}{R} ({5}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 4/3 |
Coral Helm | 3 | Artifact | {3}, Discard a card at random: Target creature gets +2/+2 until end of turn. |
Gríma, Saruman's Footman | 2UB | Legendary Creature — Human Advisor | Gríma, Saruman's Footman can't be blocked. Whenever Gríma deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order. 1/4 |
Peace of Mind | 1W | Enchantment | {W}, Discard a card: You gain 3 life. |
Read the Runes | XU | Instant | Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent. |
Syphon Soul | 2B | Sorcery | Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way. |
Inquisition | 2B | Sorcery | Target player reveals their hand. Inquisition deals damage to that player equal to the number of white cards in their hand. |
Hostility | 3RRR | Creature — Elemental Incarnation | Haste If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way. When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6 |