Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bleak Coven Vampires

3BB · Creature — Vampire Warrior

Metalcraft — When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life. 4/3

Similar cards

Color identity:
NameManaTypeText
Staff of the Flame Magus 3Artifact Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life.
Invasion of Ulgrotha 4BBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Ulgrotha enters the battlefield, it deals 3 damage to any other target and you gain 3 life.
Tomb of the Spirit Dragon Land {T}: Add {C}. {2}, {T}: You gain 1 life for each colorless creature you control.
Insatiable Avarice BSorcery Spree (Choose one or more additional costs.) + {2} — Search your library for a card, then shuffle and put that card on top. + {B}{B} — Target player draws three cards and loses 3 life.
Staff of the Wild Magus 3Artifact Whenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life.
Aven Riftwatcher 2WCreature — Bird Rebel Soldier Flying Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Aven Riftwatcher enters or leaves the battlefield, you gain 2 life. 2/3
Lord of Tresserhorn 1UBRLegendary Creature — Zombie When Lord of Tresserhorn enters the battlefield, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards. {B}: Regenerate Lord of Tresserhorn. 10/4
Essence Warden GCreature — Elf Shaman Whenever another creature enters the battlefield, you gain 1 life. 1/1
Unwilling Ingredient BCreature — Frog Menace (This creature can't be blocked except by two or more creatures.) {2}{B}, Exile Unwilling Ingredient from your graveyard: You draw a card and you lose 1 life. 1/1
Gerrard's Wisdom 2WWSorcery You gain 2 life for each card in your hand.
Page 58