M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Necrosynthesis | 1B | Enchantment — Aura | Enchant creature Enchanted creature has "Whenever another creature dies, put a +1/+1 counter on this creature." When enchanted creature dies, look at the top X cards of your library, where X is its power. Put one of those cards into your hand and the rest on the bottom of your library in a random order. |
Viridian Zealot | GG | Creature — Elf Warrior | {1}{G}, Sacrifice Viridian Zealot: Destroy target artifact or enchantment. 2/1 |
Reprobation | 1W | Enchantment — Aura | Enchant creature Enchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.) |
Raised by Wolves | 3GG | Enchantment — Aura | Enchant creature When Raised by Wolves enters the battlefield, create two 2/2 green Wolf creature tokens. Enchanted creature gets +1/+1 for each Wolf you control. |
Epiphany Storm | R | Enchantment — Aura | Enchant creature Enchanted creature has "{R}, {T}, Discard a card: Draw a card." |
Veiling Oddity | 3U | Creature — Illusion | Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) When the last time counter is removed from Veiling Oddity while it's exiled, creatures can't be blocked this turn. 2/3 |
A-Elderfang Ritualist | 1B | Creature — Elf Cleric | When Elderfang Ritualist dies, you may exile it. If you do, return another target Elf or Tyvar card from your graveyard to your hand. 3/1 |
Griffin Dreamfinder | 3WW | Creature — Griffin | Flying When Griffin Dreamfinder enters the battlefield, return target enchantment card from your graveyard to your hand. 1/4 |
Guard Change | 1G | Instant — Adventure | Create a Monster Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has trample.) |
Floating Shield | 2W | Enchantment — Aura | Enchant creature As Floating Shield enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Floating Shield. Sacrifice Floating Shield: Target creature gains protection from the chosen color until end of turn. |