M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Sorin, Grim Nemesis | 4WB | Legendary Planeswalker — Sorin | [+1]: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its mana value. [−X]: Sorin, Grim Nemesis deals X damage to target creature or planeswalker and you gain X life. [−9]: Create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the highest life total among all players. Loyalty 6 |
| Fire-Omen Crane | 3RR | Creature — Bird Spirit | Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Fire-Omen Crane attacks, it deals 1 damage to target creature an opponent controls. 3/3 |
| Slithering Shade | B | Creature — Shade | Defender (This creature can't attack.) {B}: Slithering Shade gets +1/+1 until end of turn. Hellbent — Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand. 0/1 |
| Courageous Resolve | 2W | Instant | Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.) Fateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn. |
| Unchained Berserker | 1R | Creature — Human Berserker | Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) Unchained Berserker gets +2/+0 as long as it's attacking. 1/1 |
| Nicol Bolas, the Deceiver | 5UBR | Legendary Planeswalker — Bolas | [+3]: Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. [−3]: Destroy target creature. Draw a card. [−11]: Nicol Bolas, the Deceiver deals 7 damage to each opponent. You draw seven cards. Loyalty 5 |
| Knight of the Pilgrim's Road | 2W | Creature — Human Knight | Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) 3/2 |
| Windscouter | 3U | Creature — Human Scout | Flying When Windscouter attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) 3/3 |
| Beckoning Will-o'-Wisp | 2W | Creature — Spirit | Flying Lure the Unwary — At the beginning of combat on your turn, choose an opponent. Creatures attacking the last chosen player get +1/+0. 1/3 |
| Solitude | 3WW | Creature — Elemental Incarnation | Flash Lifelink When Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power. Evoke—Exile a white card from your hand. 3/2 |