Card Codex

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17 May 2024: Card library updated.

Blessed Sanctuary

3WW · Enchantment

Prevent all noncombat damage that would be dealt to you and creatures you control. Whenever a nontoken creature enters the battlefield under your control, create a 2/2 white Unicorn creature token.

Similar cards

Color identity:
NameManaTypeText
Veil of Assimilation 1WArtifact Whenever Veil of Assimilation or another artifact enters the battlefield under your control, target creature you control gets +1/+1 and gains vigilance until end of turn.
Kessig Wolfrider RCreature — Human Knight Menace {2}{R}, {T}, Exile three cards from your graveyard: Create a 3/2 red Wolf creature token. 1/2
Mossbridge Troll 5GGCreature — Troll If Mossbridge Troll would be destroyed, regenerate it. Tap any number of untapped creatures you control other than Mossbridge Troll with total power 10 or greater: Mossbridge Troll gets +20/+20 until end of turn. 5/5
Clergy of the Holy Nimbus WCreature — Human Cleric If Clergy of the Holy Nimbus would be destroyed, regenerate it. {1}: Clergy of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability. 1/1
Woolly Razorback 2WWCreature — Boar Beast Woolly Razorback enters the battlefield with three ice counters on it. As long as Woolly Razorback has an ice counter on it, prevent all combat damage it would deal and it has defender. Whenever Woolly Razorback blocks, remove an ice counter from it. 7/7
Shoal Serpent 5UCreature — Serpent Defender Landfall — Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn. 5/5
Knight of the Holy Nimbus WWCreature — Human Rebel Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) If Knight of the Holy Nimbus would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.) {2}: Knight of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability. 2/2
Falcon Abomination 2UCreature — Zombie Bird Flying When Falcon Abomination enters the battlefield, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) 2/2
Grismold, the Dreadsower 1BGLegendary Creature — Troll Shaman Trample At the beginning of your end step, each player creates a 1/1 green Plant creature token. Whenever a creature token dies, put a +1/+1 counter on Grismold, the Dreadsower. 3/3
Ironscale Hydra 3GGCreature — Hydra If a creature would deal combat damage to Ironscale Hydra, prevent that damage and put a +1/+1 counter on Ironscale Hydra. 5/5
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