M:tG card similarity search
3WW · Enchantment
Prevent all noncombat damage that would be dealt to you and creatures you control. Whenever a nontoken creature enters the battlefield under your control, create a 2/2 white Unicorn creature token.
Name | Mana | Type | Text |
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Jungle Patrol | 3G | Creature — Human Soldier | {1}{G}, {T}: Create a 0/1 green Wall creature token with defender named Wood. Sacrifice a token named Wood: Add {R}. 3/2 |
Deep Forest Hermit | 3GG | Creature — Elf Druid | Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens. Squirrels you control get +1/+1. 1/1 |
Wrathful Red Dragon | 3RR | Creature — Dragon | Flying Whenever a Dragon you control is dealt damage, it deals that much damage to any target that isn't a Dragon. 5/5 |
Unsanctioned Ancient Juggler | Stickers | {TK}{TK} — Whenever this creature attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) {TK}{TK}{TK}{TK} — Indestructible {TK}{TK} — 3/2 {TK}{TK}{TK} — 5/4 | |
Quartzwood Crasher | 2RRG | Creature — Dinosaur Beast | Trample Whenever one or more creatures you control with trample deal combat damage to a player, create an X/X green Dinosaur Beast creature token with trample, where X is the amount of damage those creatures dealt to that player. 6/6 |
Witty Roastmaster | 2R | Creature — Devil Citizen | Alliance — Whenever another creature enters the battlefield under your control, Witty Roastmaster deals 1 damage to each opponent. 3/2 |
Hammer of Nazahn | 4 | Legendary Artifact — Equipment | Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip {4} |
Shiv | Plane — Dominaria | All creatures have "{R}: This creature gets +1/+0 until end of turn." Whenever chaos ensues, create a 5/5 red Dragon creature token with flying. | |
Detective's Satchel | 2UR | Artifact | When Detective's Satchel enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {T}: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only if you've sacrificed an artifact this turn. |
Feral Incarnation | 8G | Sorcery | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Create three 3/3 green Beast creature tokens. |