M:tG card similarity search
2W · Creature — Spirit
Flying Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Markov Blademaster | 1RR | Creature — Vampire Warrior | Double strike Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it. 1/1 |
Thundering Raiju | 2RR | Creature — Spirit | Haste Whenever Thundering Raiju attacks, put a +1/+1 counter on target creature you control. Then Thundering Raiju deals X damage to each opponent, where X is the number of modified creatures you control other than Thundering Raiju. (Equipment, Auras you control, and counters are modifications.) 3/3 |
Customs Depot | 1U | Enchantment | Whenever you cast a creature spell, you may pay {1}. If you do, draw a card, then discard a card. |
Hopeful Initiate | W | Creature — Human Warlock | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) {2}{W}, Remove two +1/+1 counters from among creatures you control: Destroy target artifact or enchantment. 1/2 |
Lifecrafter's Bestiary | 3 | Artifact | At the beginning of your upkeep, scry 1. Whenever you cast a creature spell, you may pay {G}. If you do, draw a card. |
Teferi, Temporal Pilgrim | 3UU | Legendary Planeswalker — Teferi | Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim. [0]: Draw a card. [−2]: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature." [−12]: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library. Loyalty 4 |
Patron of the Vein | 4BB | Creature — Vampire Shaman | Flying When Patron of the Vein enters the battlefield, destroy target creature an opponent controls. Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control. 4/4 |
Jetting Glasskite | 4UU | Creature — Spirit | Flying Whenever Jetting Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability. 4/4 |
Shimmering Glasskite | 3U | Creature — Spirit | Flying Whenever Shimmering Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability. 2/3 |
Urborg Scavengers | 2B | Creature — Spirit | Whenever Urborg Scavengers enters the battlefield or attacks, exile target card from a graveyard. Put a +1/+1 counter on Urborg Scavengers. Urborg Scavengers has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. 2/2 |