M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Alms of the Vein | 2B | Sorcery | Target opponent loses 3 life and you gain 3 life. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
The Slayer | Hero | You start the game with an additional 7 life. | |
Death's Shadow | B | Creature — Avatar | Death's Shadow gets -X/-X, where X is your life total. 13/13 |
Opportunity | 4UU | Instant | Target player draws four cards. |
Ipnu Rivulet | Land — Desert | {T}: Add {C}. {T}, Pay 1 life: Add {U}. {1}{U}, {T}, Sacrifice a Desert: Target player mills four cards. | |
Psychic Drain | XUB | Sorcery | Target player mills X cards and you gain X life. |
Heal the Scars | 3G | Instant | Regenerate target creature. You gain life equal to that creature's toughness. |
A Good Thing | 4WB | Enchantment | Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game. |
Karplusan Wolverine | R | Snow Creature — Wolverine Beast | Whenever Karplusan Wolverine becomes blocked, you may have it deal 1 damage to any target. 1/1 |
Restless Fortress | Land | Restless Fortress enters the battlefield tapped. {T}: Add {W} or {B}. {2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. |