Card Codex

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17 May 2024: Card library updated.

Blessed Wind

7WW · Sorcery

Target player's life total becomes 20.

Similar cards

Color identity:
NameManaTypeText
Gimme Five WInstant You gain 1 life for each person who high-fives you in the next thirty seconds. Each player in an Un-game who high-fives you gains 1 life. (Offer high fives. Don't hit people.)
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Sanctum Seeker 2BBCreature — Vampire Knight Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life. 3/4
Punishing Fire 1RInstant Punishing Fire deals 2 damage to any target. Whenever an opponent gains life, you may pay {R}. If you do, return Punishing Fire from your graveyard to your hand.
Witch Hunt 4REnchantment Players can't gain life. At the beginning of your upkeep, Witch Hunt deals 4 damage to you. At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt.
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Shadows of the Past 1BEnchantment Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {4}{B}: Each opponent loses 2 life and you gain 2 life. Activate only if there are four or more creature cards in your graveyard.
Kavu Chameleon 3GGCreature — Kavu This spell can't be countered. {G}: Kavu Chameleon becomes the color of your choice until end of turn. 4/4
Robber Fly 2RCreature — Insect Flying Whenever Robber Fly becomes blocked, defending player discards all the cards in their hand, then draws that many cards. 1/1
Wanderguard Sentry 4UCreature — Drone When Wanderguard Sentry enters the battlefield, look at target opponent's hand. 3/3
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