Card Codex

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17 May 2024: Card library updated.

Blessing of the Nephilim

W · Enchantment — Aura

Enchant creature Enchanted creature gets +1/+1 for each of its colors.

Similar cards

Color identity:
NameManaTypeText
Homura's Essence Legendary Enchantment Creatures you control get +2/+2 and have flying and "{R}: This creature gets +1/+0 until end of turn."
Dauntless Unity 1WInstant Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicked, those creatures get +2/+1 until end of turn instead.
Bequeathal GEnchantment — Aura Enchant creature When enchanted creature dies, you draw two cards.
Karametra's Favor 1GEnchantment — Aura Enchant creature When Karametra's Favor enters the battlefield, draw a card. Enchanted creature has "{T}: Add one mana of any color."
Agent of Shauku 1BCreature — Human Mercenary {1}{B}, Sacrifice a land: Target creature gets +2/+0 until end of turn. 1/1
Moment of Defiance 2BInstant Target creature gets +2/+1 and gains lifelink until end of turn. Draw a card.
Anointer of Champions WCreature — Human Cleric {T}: Target attacking creature gets +1/+1 until end of turn. 1/1
Gift of Wrath 3REnchantment — Aura Enchant artifact or creature As long as enchanted permanent is a creature, it gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) When Gift of Wrath leaves the battlefield, create a 2/2 red Spirit creature token with menace.
Anaba Ancestor 1RCreature — Minotaur Spirit {T}: Another target Minotaur creature gets +1/+1 until end of turn. 1/1
Nantuko Mentor 2GCreature — Insect Druid {2}{G}, {T}: Target creature gets +X/+X until end of turn, where X is that creature's power. 1/1
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