Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blessing of the Nephilim

W · Enchantment — Aura

Enchant creature Enchanted creature gets +1/+1 for each of its colors.

Similar cards

Color identity:
NameManaTypeText
Castle 3WEnchantment Untapped creatures you control get +0/+2.
Warhorn Blast 4WInstant Creatures you control get +2/+1 until end of turn. Foretell {2}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Llanowar Augur GCreature — Elf Shaman Sacrifice Llanowar Augur: Target creature gets +3/+3 and gains trample until end of turn. Activate only during your upkeep. 0/3
On the Job 2WWInstant Creatures you control get +2/+1 until end of turn. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Sanctum Weaver 1GEnchantment Creature — Dryad {T}: Add X mana of any one color, where X is the number of enchantments you control. 0/2
Accelerated Mutation 3GGInstant Target creature gets +X/+X until end of turn, where X is the highest mana value among permanents you control.
Glory 3WWCreature — Incarnation Flying {2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if Glory is in your graveyard. 3/3
Benalish Honor Guard 1WCreature — Human Knight Benalish Honor Guard gets +1/+0 for each legendary creature you control. 2/2
Lion Sash 1WArtifact Creature — Equipment Cat {W}: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on Lion Sash. Equipped creature gets +1/+1 for each +1/+1 counter on Lion Sash. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 1/1
Savage Packmate Creature — Werewolf Trample Other creatures you control get +1/+0. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/5
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