M:tG card similarity search
W · Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 for each of its colors.
| Name | Mana | Type | Text |
|---|---|---|---|
| Persecute | 2BB | Sorcery | Choose a color. Target player reveals their hand and discards all cards of that color. |
| Fortifying Draught | G | Instant | You gain 2 life. Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn. |
| Lavafume Invoker | 2R | Creature — Goblin Shaman | {8}: Creatures you control get +3/+0 until end of turn. 2/2 |
| Salvaged Manaworker | 2 | Artifact Creature — Construct | {1}: Add one mana of any color. Activate only once each turn. 1/3 |
| Sword of Fire and Ice | 3 | Artifact — Equipment | Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card. Equip {2} |
| Grafted Growth | 2G | Enchantment — Aura | Enchant land When Grafted Growth enters the battlefield, put a +1/+1 counter on target creature or Vehicle you control. Enchanted land has "{T}: Add two mana of any one color." |
| Forsaken Thresher | Artifact Creature — Construct | At the beginning of your precombat main phase, add one mana of any color. 5/5 | |
| Pillar of the Paruns | Land | {T}: Add one mana of any color. Spend this mana only to cast a multicolored spell. | |
| Plow Through Reito | 1W | Instant — Arcane | Sweep — Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way. |
| Spirit of the Hunt | 1GG | Creature — Wolf Spirit | Flash When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn. 3/3 |