Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blessing of the Nephilim

W · Enchantment — Aura

Enchant creature Enchanted creature gets +1/+1 for each of its colors.

Similar cards

Color identity:
NameManaTypeText
Sigil of Valor 2Artifact — Equipment Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Aardwolf's Advantage 2RSorcery Creatures you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.)
Barrin's Unmaking 1UInstant Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.
Specter's Shroud 2Artifact — Equipment Equipped creature gets +1/+0. Whenever equipped creature deals combat damage to a player, that player discards a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Prism Ring 1Artifact As Prism Ring enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life.
Lightning Dragon 2RRCreature — Dragon Flying Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {R}: Lightning Dragon gets +1/+0 until end of turn. 4/4
Gleam of Resistance 4WInstant Creatures you control get +1/+2 until end of turn. Untap those creatures. Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Recumbent Bliss 2WEnchantment — Aura Enchant creature Enchanted creature can't attack or block. At the beginning of your upkeep, you may gain 1 life.
Diamond Mare 2Artifact Creature — Horse As Diamond Mare enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life. 1/3
Light from Within 2WWEnchantment Chroma — Each creature you control gets +1/+1 for each white mana symbol in its mana cost.
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