M:tG card similarity search
2G · Legendary Creature — Pest
Other Pests, Bats, Insects, Snakes, and Spiders you control get +1/+1. When Blex, Vexing Pest dies, you gain 4 life. 3/2
Name | Mana | Type | Text |
---|---|---|---|
Falkenrath Noble | 3B | Creature — Vampire Noble | Flying Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life. 2/2 |
Centaur Healer | 1GW | Creature — Centaur Cleric | When Centaur Healer enters the battlefield, you gain 3 life. 3/3 |
Shadows of the Past | 1B | Enchantment | Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {4}{B}: Each opponent loses 2 life and you gain 2 life. Activate only if there are four or more creature cards in your graveyard. |
Ravenous Lindwurm | 4GG | Creature — Wurm | When Ravenous Lindwurm enters the battlefield, you gain 4 life. 6/6 |
Savannah Sage | 1W | Creature — Cat Cleric | When Savannah Sage enters the battlefield, you gain 2 life. 2/2 |
Skyclave Cleric | 1W | Creature — Kor Cleric | When Skyclave Cleric enters the battlefield, you gain 2 life. 1/3 |
Graf Mole | 2G | Creature — Mole Beast | Whenever you sacrifice a Clue, you gain 3 life. 2/4 |
Lone Missionary | 1W | Creature — Kor Monk | When Lone Missionary enters the battlefield, you gain 4 life. 2/1 |
Peace Strider | 4 | Artifact Creature — Construct | When Peace Strider enters the battlefield, you gain 3 life. 3/3 |
Turntimber Ascetic | 4G | Creature — Giant Cleric | When Turntimber Ascetic enters the battlefield, you gain 3 life. 5/4 |