Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blight Grenade

4B · Sorcery

Destroy target creature. All creatures get -3/-3 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Minion of Tevesh Szat 4BBBCreature — Demon Minion At the beginning of your upkeep, Minion of Tevesh Szat deals 2 damage to you unless you pay {B}{B}. {T}: Target creature gets +3/-2 until end of turn. 4/4
Dauthi Jackal 2BCreature — Dauthi Jackal Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}, Sacrifice Dauthi Jackal: Destroy target blocking creature. 2/1
Molten Frame 1RInstant Destroy target artifact creature. Cycling {2} ({2}, Discard this card: Draw a card.)
Karfell Kennel-Master 4BCreature — Zombie Berserker When Karfell Kennel-Master enters the battlefield, up to two target creatures each get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) 4/4
Break the Spell WInstant Destroy target enchantment. If a permanent you controlled or a token was destroyed this way, draw a card.
Chime of Night 1BEnchantment — Aura Enchant creature When Chime of Night is put into a graveyard from the battlefield, destroy target nonblack creature.
Noxious Hatchling 3B/GCreature — Elemental Noxious Hatchling enters the battlefield with four -1/-1 counters on it. Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling. Whenever you cast a green spell, remove a -1/-1 counter from Noxious Hatchling. 6/6
Auriok Bladewarden 1WCreature — Human Soldier {T}: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power. 1/1
Ramses Overdark 2UUBBLegendary Creature — Human Assassin {T}: Destroy target enchanted creature. 4/3
Pride of Conquerors 1WInstant Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead.
Page 122