M:tG card similarity search
B · Creature — Bat Imp
Flying {7}{B}, {T}, Sacrifice Blight Keeper: Target opponent loses 4 life and you gain 4 life. 1/1
Name | Mana | Type | Text |
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Blossoming Bogbeast | 4G | Creature — Beast | Whenever Blossoming Bogbeast attacks, you gain 2 life. Then creatures you control gain trample and get +X/+X until end of turn, where X is the amount of life you gained this turn. 3/3 |
Nafs Asp | G | Creature — Snake | Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of their next draw step unless they pay {1} before that draw step. 1/1 |
Arguel's Blood Fast | 1B | Legendary Enchantment | {1}{B}, Pay 2 life: Draw a card. At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast. |
Soul Warden | W | Creature — Human Cleric | Whenever another creature enters the battlefield, you gain 1 life. 1/1 |
Righteous Fury | 4WW | Sorcery | Destroy all tapped creatures. You gain 2 life for each creature destroyed this way. |
Carrion Howler | 3B | Creature — Zombie Wolf | Pay 1 life: Carrion Howler gets +2/-1 until end of turn. 2/2 |
Ancestor Dragon | 4WW | Creature — Dragon | Flying Whenever one or more creatures you control attack, you gain 1 life for each attacking creature. 5/6 |
Swarm Guildmage | BG | Creature — Elf Shaman | {4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.) {1}{G}, {T}: You gain 2 life. 2/2 |
Contaminated Ground | 1B | Enchantment — Aura | Enchant land Enchanted land is a Swamp. Whenever enchanted land becomes tapped, its controller loses 2 life. |
Feast of Sanity | 3B | Enchantment | Whenever you discard a card, Feast of Sanity deals 1 damage to any target and you gain 1 life. |