M:tG card similarity search
· Land
{T}: Add {C}. {3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control.
Name | Mana | Type | Text |
---|---|---|---|
Death's Oasis | WBG | Enchantment | Whenever a nontoken creature you control dies, mill two cards. Then return a creature card with lesser mana value than the creature that died from your graveyard to your hand. {1}, Sacrifice Death's Oasis: You gain life equal to the highest mana value among creatures you control. |
Cleaver Riot | 4R | Sorcery | Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.) |
Blizzard Brawl | G | Snow Sorcery | Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.) |
Agent of Stromgald | R | Creature — Human Knight | {R}: Add {B}. 1/1 |
Atzocan Seer | 1GW | Creature — Human Druid | {T}: Add one mana of any color. Sacrifice Atzocan Seer: Return target Dinosaur card from your graveyard to your hand. 2/3 |
Bitter Reunion | 1R | Enchantment | When Bitter Reunion enters the battlefield, you may discard a card. If you do, draw two cards. {1}, Sacrifice Bitter Reunion: Creatures you control gain haste until end of turn. |
Tergrid's Lantern | 3B | Legendary Artifact | {T}: Target player loses 3 life unless they sacrifice a nonland permanent or discard a card. {3}{B}: Untap Tergrid's Lantern. |
Battlegrace Angel | 3WW | Creature — Angel | Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains lifelink until end of turn. 4/4 |
Spinewoods Armadillo | 4GG | Creature — Armadillo | Reach Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) {1}{G}, Discard Spinewoods Armadillo: Search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. You gain 3 life. 7/7 |
Archers' Parapet | 1G | Creature — Wall | Defender {1}{B}, {T}: Each opponent loses 1 life. 0/5 |