Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blightsoil Druid

1B · Creature — Elf Druid

{T}, Pay 1 life: Add {G}. 1/2

Similar cards

Color identity:
NameManaTypeText
Providence 5WWSorcery You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26. Your life total becomes 26.
Campfire 1Artifact {1}, {T}: You gain 2 life. {2}, {T}, Exile Campfire: Put all commanders you own from the command zone and from your graveyard into your hand. Then shuffle your graveyard into your library.
Unwilling Ingredient BCreature — Frog Menace (This creature can't be blocked except by two or more creatures.) {2}{B}, Exile Unwilling Ingredient from your graveyard: You draw a card and you lose 1 life. 1/1
Path to the World Tree 1GEnchantment When Path to the World Tree enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. {2}{W}{U}{B}{R}{G}, Sacrifice Path to the World Tree: You gain 2 life and draw two cards. Target opponent loses 2 life. Path to the World Tree deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token.
Lethargy Trap 3UInstant — Trap If three or more creatures are attacking, you may pay {U} rather than pay this spell's mana cost. Attacking creatures get -3/-0 until end of turn.
Woodland Cemetery Land Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.
Wicked Akuba BBCreature — Spirit {B}: Target player dealt damage by Wicked Akuba this turn loses 1 life. 2/2
Six-Sided Die 2BInstant Choose target creature. Roll a six-sided die. 1 — It has base toughness 1 until end of turn. 2 — Put two -1/-1 counters on it. 3 — Six-Sided Die deals 3 damage to it and you gain 3 life. 4 — It gets -4/-4 until end of turn. 5 — Destroy it. 6 — Exile it.
Vessel of Volatility 1REnchantment {1}{R}, Sacrifice Vessel of Volatility: Add {R}{R}{R}{R}.
Skitter Eel 3UCreature — Fish Crab {2}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) 3/3
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