M:tG card similarity search
1B · Creature — Zombie Beast
Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Downsize | U | Instant | Target creature you don't control gets -4/-0 until end of turn. Overload {2}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
Compound Fracture | B | Instant | Target creature gets -1/-1 until end of turn. It gets an additional -1/-1 until end of turn for each card named Compound Fracture in your graveyard. |
Eye Gouge | B | Instant | Target creature gets -1/-1 until end of turn. If it's a Cyclops, destroy it. |
Arms of Hadar | 3B | Sorcery | Creatures target player controls get -2/-2 until end of turn. |
Nuclear Fallout | XBB | Sorcery | Each creature gets twice -X/-X until end of turn. Each player gets X rad counters. |
Knight of Valor | 2W | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate only once each turn. 2/2 |
Zagoth Mamba | B | Creature — Nightmare Snake | Whenever this creature mutates, target creature an opponent controls gets -2/-2 until end of turn. 1/1 |
Toxic Deluge | 2B | Sorcery | As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn. |
Viscid Lemures | 4B | Creature — Spirit | {0}: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) 4/3 |
Stronghold Overseer | 3BBB | Creature — Demon | Flying Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn. 5/5 |