Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blind Hunter

2WB · Creature — Bat

Flying Haunt (When this creature dies, exile it haunting target creature.) When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life. 2/2

Similar cards

Color identity:
NameManaTypeText
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Whispering Snitch 1BCreature — Vampire Rogue Whenever you surveil for the first time each turn, Whispering Snitch deals 1 damage to each opponent and you gain 1 life. 1/3
Ancestor's Chosen 5WWCreature — Human Cleric First strike (This creature deals combat damage before creatures without first strike.) When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard. 4/4
Vindictive Vampire 3BCreature — Vampire Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life. 2/3
Sophic Centaur 3GCreature — Centaur Spellshaper {2}{G}{G}, {T}, Discard a card: You gain 2 life for each card in your hand. 1/1
Fiery Justice RGWSorcery Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.
Exsanguinate XBBSorcery Each opponent loses X life. You gain life equal to the life lost this way.
Havoc Festival 4BREnchantment Players can't gain life. At the beginning of each player's upkeep, that player loses half their life, rounded up.
Mangara's Blessing 2WInstant You gain 5 life. When a spell or ability an opponent controls causes you to discard Mangara's Blessing, you gain 2 life, and you return Mangara's Blessing from your graveyard to your hand at the beginning of the next end step.
Urza's Guilt 2UBSorcery Each player draws two cards, then discards three cards, then loses 4 life.
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