M:tG card similarity search
2WB · Creature — Bat
Flying Haunt (When this creature dies, exile it haunting target creature.) When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Shu Soldier-Farmers | 4W | Creature — Human Soldier | When Shu Soldier-Farmers enters the battlefield, you gain 4 life. 2/4 |
Staunch Defenders | 3WW | Creature — Human Soldier | When Staunch Defenders enters the battlefield, you gain 4 life. 3/4 |
Infectious Horror | 3B | Creature — Zombie Horror | Whenever Infectious Horror attacks, each opponent loses 2 life. 2/2 |
Hired Hexblade | 1B | Creature — Elf Warlock | When Hired Hexblade enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life. 2/2 |
Jedit's Dragoons | 5W | Creature — Cat Soldier | Vigilance When Jedit's Dragoons enters the battlefield, you gain 4 life. 2/5 |
Countersquall | UB | Instant | Counter target noncreature spell. Its controller loses 2 life. |
Starlight Invoker | 1W | Creature — Human Cleric Mutant | {7}{W}: You gain 5 life. 1/3 |
Well | W | Sorcery | You gain 2 life for each creature you control. Fuse (You may cast one or both halves of this card from your hand.) |
Soulgorger Orgg | 3RR | Creature — Nightmare Orgg | Trample When Soulgorger Orgg enters the battlefield, you lose all but 1 life. When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered the battlefield. 6/6 |
Silent Attendant | 2W | Creature — Human Cleric | {T}: You gain 1 life. 0/2 |