Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blind Seer

2UU · Legendary Creature — Human Wizard

{1}{U}: Target spell or permanent becomes the color of your choice until end of turn. 3/3

Similar cards

Color identity:
NameManaTypeText
Deepwater Hypnotist 1UCreature — Merfolk Wizard Inspired — Whenever Deepwater Hypnotist becomes untapped, target creature an opponent controls gets -3/-0 until end of turn. 2/1
Gainsay 1UInstant Counter target blue spell.
Diplomatic Escort 1UCreature — Human Spellshaper {U}, {T}, Discard a card: Counter target spell or ability that targets a creature. 1/1
Mistfire Adept 3UCreature — Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, target creature gains flying until end of turn. 3/3
Opal Archangel 4WEnchantment When an opponent casts a creature spell, if Opal Archangel is an enchantment, Opal Archangel becomes a 5/5 Angel creature with flying and vigilance.
Riptide Director 2UUCreature — Human Wizard {2}{U}{U}, {T}: Draw a card for each Wizard you control. 2/3
Proteus Machine 3Artifact Creature — Shapeshifter Morph {0} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Proteus Machine is turned face up, it becomes the creature type of your choice. (This effect lasts indefinitely.) 2/2
Prism Ring 1Artifact As Prism Ring enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life.
Diamond Mare 2Artifact Creature — Horse As Diamond Mare enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life. 1/3
Hall of Triumph 3Legendary Artifact As Hall of Triumph enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1.
Page 55