Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blind-Spot Giant

2R · Creature — Giant Warrior

Blind-Spot Giant can't attack or block unless you control another Giant. 4/3

Similar cards

Color identity:
NameManaTypeText
Glamerdye 1UInstant Change the text of target spell or permanent by replacing all instances of one color word with another. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Predatory Focus 3GGSorcery You may have creatures you control assign their combat damage this turn as though they weren't blocked.
Wing Shards 1WWInstant Target player sacrifices an attacking creature. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Dead Ringers 4BSorcery Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.
Giant Trap Door Spider 1RGCreature — Spider {1}{R}{G}, {T}: Exile Giant Trap Door Spider and target creature without flying that's attacking you. 2/3
Gimli, Mournful Avenger 1RGLegendary Creature — Dwarf Warrior Gimli, Mournful Avenger has indestructible as long as two or more creatures died under your control this turn. Whenever another creature you control dies, put a +1/+1 counter on Gimli. When this ability resolves for the third time this turn, Gimli fights up to one target creature you don't control. 3/2
Sunrise Sovereign 5RCreature — Giant Warrior Other Giant creatures you control get +2/+2 and have trample. 5/5
Counterflux UURInstant This spell can't be countered. Counter target spell you don't control. Overload {1}{U}{U}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Mindlock Orb 3UArtifact Players can't search libraries.
Svyelun of Sea and Sky 1UULegendary Creature — Merfolk God Svyelun of Sea and Sky has indestructible as long as you control at least two other Merfolk. Whenever Svyelun attacks, draw a card. Other Merfolk you control have ward {1}. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) 3/4
Page 251