M:tG card similarity search
3WW · Creature — Angel
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase. 2/4
Name | Mana | Type | Text |
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Skanos, Blue Dragon Vassal | 4GU | Legendary Creature — Dragon Ranger | Flying Whenever Skanos, Blue Dragon Vassal attacks, another target attacking creature gains flying and gets +X/+0 until end of turn, where X is Skanos's power. 4/4 |
Skymark Roc | 2WU | Creature — Bird | Flying Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand. 3/3 |
Arcbond | 2R | Instant | Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player. |
Demonic Torment | 2B | Enchantment — Aura | Enchant creature Enchanted creature can't attack. Prevent all combat damage that would be dealt by enchanted creature. |
Acolyte of the Inferno | 2R | Creature — Human Monk | Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature. 3/1 |
Rampaging Ferocidon | 2R | Creature — Dinosaur | Menace Players can't gain life. Whenever another creature enters the battlefield, Rampaging Ferocidon deals 1 damage to that creature's controller. 3/3 |
Vault Skirge | 1B/P | Artifact Creature — Phyrexian Imp | ({B/P} can be paid with either {B} or 2 life.) Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/1 |
Tide Skimmer | 3U | Creature — Drake | Flying Whenever you attack with two or more creatures with flying, draw a card. 2/3 |
Captain Rex Nebula | 1RW | Legendary Creature — Human Pilot Employee | At the beginning of combat on your turn, choose target nonland permanent you control. Until end of turn, it becomes a Vehicle artifact with base power and toughness each equal to its mana value, and it gains crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, sacrifice this Vehicle, then it deals that much damage to any target." 2/2 |
Take Down | G | Sorcery | Choose one — • Take Down deals 4 damage to target creature with flying. • Take Down deals 1 damage to each creature with flying. |