M:tG card similarity search
3WW · Creature — Angel
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase. 2/4
Name | Mana | Type | Text |
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Stormcloud Djinn | 4U | Creature — Djinn | Flying Stormcloud Djinn can block only creatures with flying. {R}{R}: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you. 3/3 |
Creepy Puppeteer | 3R | Creature — Human Rogue | Haste Whenever Creepy Puppeteer attacks, if you attacked with exactly one other creature this combat, you may have that creature's base power and toughness become 4/3 until end of turn. 4/3 |
Hadana's Climb | 1GU | Legendary Enchantment | At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has three or more +1/+1 counters on it, transform Hadana's Climb. |
Ashmouth Dragon | Creature — Dragon | Flying Whenever you cast an instant or sorcery spell, Ashmouth Dragon deals 2 damage to any target. 4/4 | |
Thermal Blast | 4R | Instant | Thermal Blast deals 3 damage to target creature. Threshold — Thermal Blast deals 5 damage instead if seven or more cards are in your graveyard. |
Soot Imp | 1BB | Creature — Imp | Flying Whenever a player casts a nonblack spell, that player loses 1 life. 1/2 |
Lava Burst | XR | Sorcery | Lava Burst deals X damage to any target. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another permanent or player. |
Consulate Turret | 3 | Artifact | {T}: You get {E} (an energy counter). {T}, Pay {E}{E}{E}: Consulate Turret deals 2 damage to target player or planeswalker. |
Coastline Chimera | 3U | Creature — Chimera | Flying {1}{W}: Coastline Chimera can block an additional creature this turn. 1/5 |
Gryffwing Cavalry | 3W | Creature — Human Knight | Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever Gryffwing Cavalry attacks, you may pay {1}{W}. If you do, target attacking creature without flying gains flying until end of turn. 2/2 |