M:tG card similarity search
3WW · Creature — Angel
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase. 2/4
Name | Mana | Type | Text |
---|---|---|---|
Khorvath Brightflame | 5R | Legendary Creature — Dragon | Partner with Sylvia Brightspear (When this creature enters the battlefield, target player may put Sylvia into their hand from their library, then shuffle.) Flying, haste Knights your team controls have flying and haste. 3/4 |
Pain Kami | 2R | Creature — Spirit | {X}{R}, Sacrifice Pain Kami: It deals X damage to target creature. 2/2 |
Suffocating Blast | 1UUR | Instant | Counter target spell and Suffocating Blast deals 3 damage to target creature. |
Chimney Imp | 4B | Creature — Imp | Flying When Chimney Imp dies, target opponent puts a card from their hand on top of their library. 1/2 |
Aerial Surveyor | 2W | Artifact — Vehicle | Flying Whenever Aerial Surveyor attacks, if defending player controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. Crew 2 3/4 |
Time Bomb | 4 | Artifact | At the beginning of your upkeep, put a time counter on Time Bomb. {1}, {T}, Sacrifice Time Bomb: Time Bomb deals damage equal to the number of time counters on it to each creature and each player. |
Quilled Charger | 3R | Creature — Porcupine Mount | Whenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 4/3 |
Ogre Shaman | 3RR | Creature — Ogre Shaman | {2}, Discard a card at random: Ogre Shaman deals 2 damage to any target. 3/3 |
Admiral Brass, Unsinkable | 2UBR | Legendary Creature — Human Pirate | When Admiral Brass, Unsinkable enters the battlefield, mill four cards. At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.) 3/3 |
True-Name Nemesis | 1UU | Creature — Merfolk Rogue | As True-Name Nemesis enters the battlefield, choose a player. True-Name Nemesis has protection from the chosen player. 3/1 |