M:tG card similarity search
R · Sorcery
Strive — This spell costs {R} more to cast for each target beyond the first. Any number of target creatures can't block this turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Kessig Forgemaster | 1R | Creature — Human Shaman Werewolf | Whenever Kessig Forgemaster blocks or becomes blocked by a creature, Kessig Forgemaster deals 1 damage to that creature. At the beginning of each upkeep, if no spells were cast last turn, transform Kessig Forgemaster. 2/1 |
| Wandering Wolf | 1G | Creature — Wolf | Creatures with power less than Wandering Wolf's power can't block it. 2/1 |
| Toxic Deluge | 2B | Sorcery | As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn. |
| High Ground | W | Enchantment | Each creature you control can block an additional creature each combat. |
| Hinterland Scourge | Creature — Werewolf | Hinterland Scourge must be blocked if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge. 3/2 | |
| Aether Figment | 1U | Creature — Illusion | Kicker {3} (You may pay an additional {3} as you cast this spell.) Aether Figment can't be blocked. If Aether Figment was kicked, it enters the battlefield with two +1/+1 counters on it. 1/1 |
| Dead-Iron Sledge | 1 | Artifact — Equipment | Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) |
| Shield Mare | 1WW | Creature — Horse | Shield Mare can't be blocked by red creatures. When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life. 2/3 |
| Blink | 2UB | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, III — Choose target creature. Its owner shuffles it into their library, then investigates. (They create a Clue token.) II, IV — Create a 2/2 black Alien Angel artifact creature token with first strike, vigilance, and "Whenever an opponent casts a creature spell, this permanent isn't a creature until end of turn." |
| Veil of Summer | G | Instant | Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.) |