Card Codex

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17 May 2024: Card library updated.

Blinding Flare

R · Sorcery

Strive — This spell costs {R} more to cast for each target beyond the first. Any number of target creatures can't block this turn.

Similar cards

Color identity:
NameManaTypeText
Steadfast Armasaur 3WCreature — Dinosaur Vigilance {1}{W}, {T}: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it. 2/3
Garenbrig Paladin 4GCreature — Giant Knight Adamant — If at least three green mana was spent to cast this spell, Garenbrig Paladin enters the battlefield with a +1/+1 counter on it. Garenbrig Paladin can't be blocked by creatures with power 2 or less. 4/4
Kamiz, Obscura Oculus 1WUBLegendary Creature — Cephalid Rogue Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) 2/4
Embercleave 4RRLegendary Artifact — Equipment Flash This spell costs {1} less to cast for each attacking creature you control. When Embercleave enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1 and has double strike and trample. Equip {3}
Phyrexian Tribute 2BSorcery As an additional cost to cast this spell, sacrifice two creatures. Destroy target artifact.
Collateral Damage RInstant As an additional cost to cast this spell, sacrifice a creature. Collateral Damage deals 3 damage to any target.
Reckless Abandon RSorcery As an additional cost to cast this spell, sacrifice a creature. Reckless Abandon deals 4 damage to any target.
Mocking Sprite 2UCreature — Faerie Rogue Flying Instant and sorcery spells you cast cost {1} less to cast. 2/1
Seedtime 1GInstant Cast this spell only during your turn. Take an extra turn after this one if an opponent cast a blue spell this turn.
High Troller 3RCreature — Troll Shaman All targeted spells and abilities cost {2} less and have their targets chosen randomly. 4/1
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