Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blinding Powder

1 · Artifact — Equipment

Equipped creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Similar cards

Color identity:
NameManaTypeText
Shockmaw Dragon 4RRCreature — Dragon Flying Whenever Shockmaw Dragon deals combat damage to a player, it deals 1 damage to each creature that player controls. 4/4
Zombie Cannibal BCreature — Zombie Whenever Zombie Cannibal deals combat damage to a player, you may exile target card from that player's graveyard. 1/1
Spawning Breath 1RInstant Spawning Breath deals 1 damage to any target. Create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}."
Stromkirk Patrol 4BCreature — Vampire Soldier Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it. 4/3
Head Banger Artifact — Contraption Whenever you crank Head Banger, target creature must be blocked this turn if able.
Juggernaut 4Artifact Creature — Juggernaut Juggernaut attacks each combat if able. Juggernaut can't be blocked by Walls. 5/3
Ravenous Tyrannosaurus 4RGCreature — Dinosaur Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) Whenever Ravenous Tyrannosaurus attacks, it deals damage equal to its power to up to one other target creature. Excess damage is dealt to that creature's controller instead. 6/6
Floral Spuzzem 3GCreature — Elemental Whenever Floral Spuzzem attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, Floral Spuzzem assigns no combat damage this turn. 2/2
Merfolk Spy UCreature — Merfolk Rogue Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from their hand. 1/1
Daredevil Dragster 3Artifact — Vehicle At end of combat, if Daredevil Dragster attacked or blocked this combat, put a velocity counter on it. Then if it has two or more velocity counters on it, sacrifice it and draw two cards. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 4/4
Page 163