M:tG card similarity search
2B · Creature — Phyrexian Horror
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) When Blistergrub dies, each opponent loses 2 life. 2/2
Name | Mana | Type | Text |
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Chronozoa | 3U | Creature — Illusion | Flying Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Chronozoa dies, if it had no time counters on it, create two tokens that are copies of it. 3/3 |
Overgrown Arch | 1G | Creature — Plant Wall | Defender {T}: You gain 1 life. {2}, Sacrifice Overgrown Arch: Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) 0/4 |
Armistice | 2W | Enchantment | {3}{W}{W}: You draw a card and target opponent gains 3 life. |
Blood Price | 3B | Sorcery | Look at the top four cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. You lose 2 life. |
Blessed Reversal | 1W | Instant | You gain 3 life for each creature attacking you. |
Peace Strider | 4 | Artifact Creature — Construct | When Peace Strider enters the battlefield, you gain 3 life. 3/3 |
Harvester of Souls | 4BB | Creature — Demon | Deathtouch Whenever another nontoken creature dies, you may draw a card. 5/5 |
Narci, Fable Singer | 1WBG | Legendary Creature — Human Bard | Lifelink Whenever you sacrifice an enchantment, draw a card. Whenever the final chapter ability of a Saga you control resolves, each opponent loses X life and you gain X life, where X is that Saga's mana value. 3/3 |
Archon of Justice | 3WW | Creature — Archon | Flying When Archon of Justice dies, exile target permanent. 4/4 |
Lim-Dûl's Paladin | 2BR | Creature — Human Knight | Trample At the beginning of your upkeep, you may discard a card. If you don't, sacrifice Lim-Dûl's Paladin and draw a card. Whenever Lim-Dûl's Paladin becomes blocked, it gets +6/+3 until end of turn. Whenever Lim-Dûl's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life. 0/3 |