Card Codex

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17 May 2024: Card library updated.

Blitz Automaton

7 · Artifact Creature — Construct

Prototype {2}{R} — 3/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Haste 6/4

Similar cards

Color identity:
NameManaTypeText
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Charging War Boar 1RGCreature — Boar Haste (This creature can attack and {T} as soon as it comes under your control.) As long as you control a Domri planeswalker, Charging War Boar gets +1/+1 and has trample. (It can deal excess damage to the player or planeswalker it's attacking.) 3/1
Worm Harvest 2B/GB/GB/GSorcery Create a 1/1 black and green Worm creature token for each land card in your graveyard. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Lorehold Command 3RWInstant Choose two — • Create a 3/2 red and white Spirit creature token. • Creatures you control get +1/+0 and gain indestructible and haste until end of turn. • Lorehold Command deals 3 damage to any target. Target player gains 3 life. • Sacrifice a permanent, then draw two cards.
A-Asari Captain 1RWCreature — Human Samurai Trample, haste Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control. 2/1
Suit Up 2UInstant Until end of turn, target creature or Vehicle becomes an artifact creature with base power and toughness 4/5. Draw a card.
Sprout Swarm 1GInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Create a 1/1 green Saproling creature token.
Chimeric Idol 3Artifact {0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn.
Side to Side 2GInstant You and target opponent arm-wrestle. If you win, create a 3/3 green Ape creature token.
Creeping Tar Pit Land Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B}. {1}{U}{B}: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land.
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