M:tG card similarity search
2G · Creature — Frog
Protection from blue Cycling {2} ({2}, Discard this card: Draw a card.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Darkest Hour | B | Enchantment | All creatures are black. |
Final Iteration | Creature — Eldrazi Insect | Flying Wizards you control get +2/+1 and have flying. Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. 6/5 | |
Josu Vess, Lich Knight | 2BB | Legendary Creature — Zombie Knight | Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) Menace When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace. 4/5 |
Scornful Aether-Lich | 3U | Artifact Creature — Zombie Wizard | {W}{B}: Scornful Aether-Lich gains fear and vigilance until end of turn. (Attacking doesn't cause it to tap, and it can't be blocked except by artifact creatures and/or black creatures.) 2/4 |
Skull Skaab | UB | Creature — Zombie | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Whenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token. 2/2 |
Fatestitcher | 3U | Creature — Zombie Wizard | {T}: You may tap or untap another target permanent. Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 1/2 |
Swirl the Mists | 2UU | Enchantment | As Swirl the Mists enters the battlefield, choose a color word. All instances of color words in the text of spells and permanents are changed to the chosen color word. |
Riptide Director | 2UU | Creature — Human Wizard | {2}{U}{U}, {T}: Draw a card for each Wizard you control. 2/3 |
Merrow Levitator | 3U | Creature — Merfolk Wizard | {T}: Target creature gains flying until end of turn. Whenever you cast a blue spell, you may untap Merrow Levitator. 2/3 |
Distorting Lens | 2 | Artifact | {T}: Target permanent becomes the color of your choice until end of turn. |