M:tG card similarity search
2G · Creature — Frog
Protection from blue Cycling {2} ({2}, Discard this card: Draw a card.) 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Demonic Rising | 3BB | Enchantment | At the beginning of your end step, if you control exactly one creature, create a 5/5 black Demon creature token with flying. |
| Mindsparker | 1RR | Creature — Elemental | First strike (This creature deals combat damage before creatures without first strike.) Whenever an opponent casts a white or blue instant or sorcery spell, Mindsparker deals 2 damage to that player. 3/2 |
| Rooting Moloch | 4R | Creature — Lizard | When Rooting Moloch enters the battlefield, exile target card with a cycling ability from your graveyard. Until the end of your next turn, you may play that card. Cycling {2} ({2}, Discard this card: Draw a card.) 4/4 |
| Undead Warchief | 2BB | Creature — Zombie | Zombie spells you cast cost {1} less to cast. Zombie creatures you control get +2/+1. 1/1 |
| Thornscape Battlemage | 2G | Creature — Elf Wizard | Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.) When Thornscape Battlemage enters the battlefield, if it was kicked with its {R} kicker, it deals 2 damage to any target. When Thornscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, destroy target artifact. 2/2 |
| Path of Ancestry | Land | Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.) | |
| Apprentice Wizard | 1UU | Creature — Human Wizard | {U}, {T}: Add {C}{C}{C}. 0/1 |
| Bog Initiate | 1B | Creature — Human Wizard | {1}: Add {B}. 1/1 |
| Princess Lucrezia | 3UUB | Legendary Creature — Human Wizard | {T}: Add {U}. 5/4 |
| Cloud Cover | 2WU | Enchantment | Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand. |