M:tG card similarity search
3U · Creature — Merfolk
{U}: Blockade Runner can't be blocked this turn. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Armored Transport | 3 | Artifact Creature — Construct | Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it. 2/1 |
| Stronghold Zeppelin | 2UU | Creature — Human | Flying Stronghold Zeppelin can block only creatures with flying. 3/3 |
| Anax, Hardened in the Forge | 1RR | Legendary Enchantment Creature — Demigod | Anax's power is equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead. */3 |
| Yare | 2W | Instant | Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn. |
| Aetherplasm | 2UU | Creature — Illusion | Whenever Aetherplasm blocks a creature, you may return Aetherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature. 1/1 |
| Flooded Woodlands | 2UB | Enchantment | Green creatures can't attack unless their controller sacrifices a land for each green creature they control that's attacking. (This cost is paid as attackers are declared.) |
| Lone Wolf | 2G | Creature — Wolf | You may have Lone Wolf assign its combat damage as though it weren't blocked. 2/2 |
| Wolf Pack | 6GG | Creature — Wolf | You may have Wolf Pack assign its combat damage as though it weren't blocked. 7/6 |
| Norn's Annex | 3W/PW/P | Artifact | ({W/P} can be paid with either {W} or 2 life.) Creatures can't attack you or planeswalkers you control unless their controller pays {W/P} for each of those creatures. |
| Duskworker | 4 | Artifact Creature — Construct | Whenever Duskworker becomes blocked, regenerate it. {3}: Duskworker gets +1/+0 until end of turn. 2/2 |