M:tG card similarity search
1B · Creature — Vampire
Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. 0/1
Name | Mana | Type | Text |
---|---|---|---|
Aven of Enduring Hope | 4W | Creature — Bird Cleric | Flying When Aven of Enduring Hope enters the battlefield, you gain 3 life. 3/3 |
Lifetap | UU | Enchantment | Whenever a Forest an opponent controls becomes tapped, you gain 1 life. |
Contemplation | 1WW | Enchantment | Whenever you cast a spell, you gain 1 life. |
Graveyard Shovel | 2 | Artifact | {2}, {T}: Target player exiles a card from their graveyard. If it's a creature card, you gain 2 life. |
Taborax, Hope's Demise | 2B | Legendary Creature — Demon Cleric | Flying Taborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counters on it. Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life. 2/2 |
Anguished Unmaking | 1WB | Instant | Exile target nonland permanent. You lose 3 life. |
Kambal, Profiteering Mayor | 1WB | Legendary Creature — Human Advisor | Whenever one or more tokens enter the battlefield under your opponents' control, for each of them, create a tapped token that's a copy of it. This ability triggers only once each turn. Whenever one or more tokens enter the battlefield under your control, each opponent loses 1 life and you gain 1 life. 2/4 |
Lich's Mastery | 3BBB | Legendary Enchantment | Hexproof You can't lose the game. Whenever you gain life, draw that many cards. Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. When Lich's Mastery leaves the battlefield, you lose the game. |
Marrow Bats | 4B | Creature — Bat Skeleton | Flying Pay 4 life: Regenerate Marrow Bats. 4/1 |
Kraken's Eye | 2 | Artifact | Whenever a player casts a blue spell, you may gain 1 life. |