M:tG card similarity search
1B · Creature — Vampire Rogue
As long as it's your turn, Blood Burglar has lifelink. (Damage dealt by this creature also causes you to gain that much life.) 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| God-Eternal Rhonas | 3GG | Legendary Creature — Zombie God | Deathtouch When God-Eternal Rhonas enters the battlefield, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn. When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. 5/5 |
| Nurturing Presence | 1W | Enchantment — Aura | Enchant creature Enchanted creature has "Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn." When Nurturing Presence enters the battlefield, create a 1/1 white Spirit creature token with flying. |
| Nahiri's Machinations | 1W | Enchantment | At the beginning of combat on your turn, target creature you control gains indestructible until end of turn. {1}{R}: Nahiri's Machinations deals 1 damage to target blocking creature. |
| Counterbalance | UU | Enchantment | Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card. |
| Dead Man's Chest | 1B | Enchantment — Aura | Enchant creature an opponent controls When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them. |
| Order of the Ebon Hand | BB | Creature — Cleric Knight | Protection from white {B}: Order of the Ebon Hand gains first strike until end of turn. {B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn. 2/1 |
| Soltari Monk | WW | Creature — Soltari Monk Cleric | Protection from black Shadow (This creature can block or be blocked by only creatures with shadow.) 2/1 |
| Thief of Sanity | 1UB | Creature — Specter | Flying Whenever Thief of Sanity deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. 2/2 |
| Bladed Ambassador | 1W | Creature — Phyrexian Soldier | Bladed Ambassador enters the battlefield with an oil counter on it. {1}, Remove an oil counter from Bladed Ambassador: Bladed Ambassador gains indestructible until end of turn. 3/1 |
| A-Spara's Adjudicators | 2GWU | Creature — Cat Citizen | When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn. {1}, Exile Spara's Adjudicators from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled. 4/4 |