Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blood Clock

4 · Artifact

At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life.

Similar cards

Color identity:
NameManaTypeText
Curse Artifact 2BBEnchantment — Aura Enchant artifact At the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless they sacrifice that artifact.
Kalastria Highborn BBCreature — Vampire Shaman Whenever Kalastria Highborn or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life. 2/2
Dark Suspicions 2BBEnchantment At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand.
Alexi, Zephyr Mage 3UULegendary Creature — Human Spellshaper {X}{U}, {T}, Discard two cards: Return X target creatures to their owners' hands. 3/3
Sphinx of Foresight 2UUCreature — Sphinx You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep. Flying At the beginning of your upkeep, scry 1. 4/4
Cunning Lethemancer 2BCreature — Human Wizard At the beginning of your upkeep, each player discards a card. 2/2
Ana Sanctuary 2GEnchantment At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.
Relentless Dead BBCreature — Zombie Menace (This creature can't be blocked except by two or more creatures.) When Relentless Dead dies, you may pay {B}. If you do, return it to its owner's hand. When Relentless Dead dies, you may pay {X}. If you do, return another target Zombie creature card with mana value X from your graveyard to the battlefield. 2/2
Sword-Point Diplomacy 2BSorcery Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.
Honden of Seeing Winds 4ULegendary Enchantment — Shrine At the beginning of your upkeep, draw a card for each Shrine you control.
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