M:tG card similarity search
3B · Instant
Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.)
Name | Mana | Type | Text |
---|---|---|---|
Foam Weapons Kiosk | Artifact — Attraction | Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn. | |
Daru Sanctifier | 3W | Creature — Human Cleric | Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Daru Sanctifier is turned face up, destroy target enchantment. 1/4 |
Ravenous Chupacabra | 2BB | Creature — Beast Horror | When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls. 2/2 |
Ronom Unicorn | 1W | Creature — Unicorn | Sacrifice Ronom Unicorn: Destroy target enchantment. 2/2 |
Essence Vortex | 1UB | Instant | Destroy target creature unless its controller pays life equal to its toughness. A creature destroyed this way can't be regenerated. |
Overwhelming Forces | 6BB | Sorcery | Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way. |
Krosan Grip | 2G | Instant | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment. |
Ravenous Baboons | 3R | Creature — Monkey | When Ravenous Baboons enters the battlefield, destroy target nonbasic land. 2/2 |
Loathsome Curator | 4B | Creature — Gorgon Wizard | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Menace When Loathsome Curator exploits a creature, destroy target creature you don't control with mana value 3 or less. 5/4 |
Andúril, Narsil Reforged | 2 | Legendary Artifact — Equipment | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead. Equip {3} |