Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blood Hustler

1B · Creature — Vampire Rogue

Whenever you commit a crime, put a +1/+1 counter on Blood Hustler. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) {3}{B}: Target opponent loses 1 life and you gain 1 life. 1/1

Similar cards

Color identity:
NameManaTypeText
Oath of Kaya 1WBLegendary Enchantment When Oath of Kaya enters the battlefield, it deals 3 damage to any target and you gain 3 life. Whenever an opponent attacks a planeswalker you control with one or more creatures, Oath of Kaya deals 2 damage to that player and you gain 2 life.
Moldervine Reclamation 3BGEnchantment Whenever a creature you control dies, you gain 1 life and draw a card.
Hazmat Suit (Used) 3BEnchantment — Aura Enchant creature Enchanted creature gets +2/+1 and has menace. Whenever a player's skin or fingernail touches enchanted creature, that player loses 2 life.
Path to the World Tree 1GEnchantment When Path to the World Tree enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. {2}{W}{U}{B}{R}{G}, Sacrifice Path to the World Tree: You gain 2 life and draw two cards. Target opponent loses 2 life. Path to the World Tree deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token.
Quest for the Nihil Stone BEnchantment Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone. At the beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two or more quest counters on it, you may have that player lose 5 life.
Power Taint 1UEnchantment — Aura Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless they pay {2}. Cycling {2} ({2}, Discard this card: Draw a card.)
Infernal Idol 3Artifact {T}: Add {B}. {1}{B}{B}, {T}, Sacrifice Infernal Idol: You draw two cards and you lose 2 life.
God-Pharaoh's Faithful WCreature — Human Wizard Whenever you cast a blue, black, or red spell, you gain 1 life. 0/4
Spiritual Sanctuary 2WWEnchantment At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life.
Staff of the Flame Magus 3Artifact Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life.
Page 92