Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blood Hypnotist

2R · Creature — Vampire

Blood Hypnotist can't block. Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn. 3/3

Similar cards

Color identity:
NameManaTypeText
Fibrous Entangler Creature — Eldrazi Werewolf Vigilance Fibrous Entangler must be blocked if able. Fibrous Entangler can block an additional creature each combat. 4/6
Rock Lobster 4Artifact Creature — Lobster Creatures named Scissors Lizard can't attack or block. 4/3
Dwarven Warriors 2RCreature — Dwarf Warrior {T}: Target creature with power 2 or less can't be blocked this turn. 1/1
Valor Made Real WInstant Target creature can block any number of creatures this turn.
Fight to the Death RWInstant Destroy all blocking creatures and all blocked creatures.
Thassa, God of the Sea 2ULegendary Enchantment Creature — God Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) At the beginning of your upkeep, scry 1. {1}{U}: Target creature you control can't be blocked this turn. 5/5
A-Sewer Crocodile 5UCreature — Crocodile {3}{U}: Sewer Crocodile can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard. 4/7
Incursion Specialist 1UCreature — Human Wizard Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and can't be blocked this turn. 1/3
Azure Fleet Admiral 3UCreature — Human Pirate When Azure Fleet Admiral enters the battlefield, you become the monarch. Azure Fleet Admiral can't be blocked by creatures the monarch controls. 3/3
Neurok Spy 2UCreature — Human Rogue Neurok Spy can't be blocked as long as defending player controls an artifact. 2/2
Page 45