Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blood Mist

3R · Enchantment

At the beginning of combat on your turn, target creature you control gains double strike until end of turn.

Similar cards

Color identity:
NameManaTypeText
Ride Down RWInstant Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.
Gruesome Slaughter 6Sorcery Until end of turn, colorless creatures you control gain "{T}: This creature deals damage equal to its power to target creature."
Alaborn Veteran 2WCreature — Human Knight {T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared. 2/2
Goldhound RArtifact Creature — Treasure Dog First strike Menace (This creature can't be blocked except by two or more creatures.) {T}, Sacrifice Goldhound: Add one mana of any color. 1/1
Viashino Slasher 1RCreature — Viashino Warrior {R}: Viashino Slasher gets +1/-1 until end of turn. 1/2
Tribal Forcemage 1GCreature — Elf Wizard Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn. 1/1
Iron Will WInstant Target creature gets +0/+4 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Cavalry Master 2WWCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.) 3/3
Obeka, Splitter of Seconds 1UBRLegendary Creature — Ogre Warlock Menace Whenever Obeka, Splitter of Seconds deals combat damage to a player, you get that many additional upkeep steps after this phase. 2/5
Bronze Cudgels 1Artifact — Equipment {2}: Until end of turn, equipped creature gets +X/+0, where X is the number of times this ability has resolved this turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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