Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blood Mist

3R · Enchantment

At the beginning of combat on your turn, target creature you control gains double strike until end of turn.

Similar cards

Color identity:
NameManaTypeText
Captain Rex Nebula 1RWLegendary Creature — Human Pilot Employee At the beginning of combat on your turn, choose target nonland permanent you control. Until end of turn, it becomes a Vehicle artifact with base power and toughness each equal to its mana value, and it gains crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, sacrifice this Vehicle, then it deals that much damage to any target." 2/2
Leap of Faith 2WInstant Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn.
Kukemssa Pirates 3UCreature — Human Pirate Whenever Kukemssa Pirates attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, Kukemssa Pirates assigns no combat damage this turn. 2/2
The Akroan War 3REnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of target creature for as long as The Akroan War remains on the battlefield. II — Until your next turn, creatures your opponents control attack each combat if able. III — Each tapped creature deals damage to itself equal to its power.
Havengul Laboratory Legendary Land {T}: Add {C}. {4}, {T}: Investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") At the beginning of your end step, if you sacrificed three or more Clues this turn, transform Havengul Laboratory.
Dragon Throne of Tarkir 4Legendary Artifact — Equipment Equipped creature has defender and "{2}, {T}: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power." Equip {3}
Dead Before Sunrise 3RInstant Until end of turn, outlaw creatures you control get +1/+0 and gain "{T}: This creature deals damage equal to its power to target creature." (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Hero of the Games 2RCreature — Human Soldier Whenever you cast a spell that targets Hero of the Games, creatures you control get +1/+0 until end of turn. 3/2
Rising of the Day 2REnchantment Creatures you control have haste. Legendary creatures you control get +1/+0.
Gravity Negator 3UCreature — Eldrazi Drone Devoid (This card has no color.) Flying Whenever Gravity Negator attacks, you may pay {C}. If you do, another target creature gains flying until end of turn. ({C} represents colorless mana.) 2/3
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