M:tG card similarity search
2R · Creature — Ogre Warrior
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) First strike (This creature deals combat damage before creatures without first strike.) 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Skophos Warleader | 4R | Creature — Minotaur Warrior | {R}, Sacrifice another creature or an enchantment: Skophos Warleader gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) 4/5 |
| Curse of Shaken Faith | 1R | Enchantment — Aura Curse | Enchant player Whenever enchanted player casts a spell other than the first spell they cast each turn or copies a spell, Curse of Shaken Faith deals 2 damage to them. |
| Abstract Iguanart | 1R | Creature — Art Lizard | Whenever you cast a spell, note the first letter of its artist's name. If that letter wasn't already noted, put a +1/+1 counter on Abstract Iguanart. 1/1 |
| Drach'Nyen | 4BR | Legendary Artifact — Equipment | Echo of the First Murder — When Drach'Nyen enters the battlefield, exile up to one target creature. Daemon Sword — Equipped creature has menace and gets +X/+0, where X is the exiled card's power. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
| Goblin Assault Team | 3R | Creature — Goblin Warrior | Haste When Goblin Assault Team dies, put a +1/+1 counter on target creature you control. 4/1 |
| Graf Reaver | 1B | Creature — Zombie Warrior | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Graf Reaver exploits a creature, destroy target planeswalker. At the beginning of your upkeep, Graf Reaver deals 1 damage to you. 3/3 |
| Shinka Gatekeeper | 2R | Creature — Ogre Warrior | Whenever Shinka Gatekeeper is dealt damage, it deals that much damage to you. 3/2 |
| Undercity Scavenger | 3B | Creature — Ogre Warrior | When Undercity Scavenger enters the battlefield, you may sacrifice another creature. If you do, put two +1/+1 counters on Undercity Scavenger, then scry 2. 3/3 |
| Kargan Intimidator | 1R | Creature — Human Warrior | Cowards can't block Warriors. {1}: Choose one that hasn't been chosen this turn — • Kargan Intimidator gets +1/+1 until end of turn. • Target creature becomes a Coward until end of turn. • Target Warrior gains trample until end of turn. 3/1 |
| Relentless Advance | 3U | Sorcery | Amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) |