M:tG card similarity search
1B · Creature — Zombie Wizard
If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Syphon Mind | 3B | Sorcery | Each other player discards a card. You draw a card for each card discarded this way. |
Sanguimancy | 4B | Sorcery | You draw X cards and you lose X life, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) |
The Modern Age | 1U | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I, II — Draw a card, then discard a card. III — Exile this Saga, then return it to the battlefield transformed under your control. |
Mind Rake | 2B | Sorcery | Target player discards two cards. Overload {1}{B} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
Deception | 2B | Sorcery | Target opponent discards two cards. |
Mind Rot | 2B | Sorcery | Target player discards two cards. |
Harvest Fear | 3B | Sorcery — Adventure | Target opponent discards two cards. (Then exile this card. You may cast the creature later from exile.) |
Waking Nightmare | 2B | Sorcery — Arcane | Target player discards two cards. |
Invasion of Pyrulea | GU | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Pyrulea enters the battlefield, scry 3, then reveal the top card of your library. If it's a land or double-faced card, draw a card. |
Teferi's Imp | 2U | Creature — Imp | Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Whenever Teferi's Imp phases out, discard a card. Whenever Teferi's Imp phases in, draw a card. 1/1 |