M:tG card similarity search
3B · Creature — Ogre Shaman
At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library for a Demon card, reveal that card, put it into your hand, then shuffle. Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveyard to your hand. 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Old One Eye | 5G | Legendary Creature — Tyranid | Trample Other creatures you control have trample. When Old One Eye enters the battlefield, create a 5/5 green Tyranid creature token. Fast Healing — At the beginning of your precombat main phase, you may discard two cards. If you do, return Old One Eye from your graveyard to your hand. 6/6 |
| Psychic Spiral | 4U | Instant | Shuffle all cards from your graveyard into your library. Target player mills that many cards. |
| Nightshade Schemers | 4B | Creature — Faerie Wizard | Flying Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life. 3/2 |
| Ajani's Mantra | 1W | Enchantment | At the beginning of your upkeep, you may gain 1 life. |
| Whir of Invention | XUUU | Instant | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. |
| Martyr of Sands | W | Creature — Human Cleric | {1}, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life. 1/1 |
| Sequestered Stash | Land | {T}: Add {C}. {4}, {T}, Sacrifice Sequestered Stash: Mill five cards. Then you may put an artifact card from your graveyard on top of your library. | |
| Saving Grasp | U | Instant | Return target creature you own to your hand. Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Barrin, Tolarian Archmage | 1UU | Legendary Creature — Human Wizard | When Barrin, Tolarian Archmage enters the battlefield, return up to one other target creature or planeswalker to its owner's hand. At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card. 2/2 |
| Sword-Point Diplomacy | 2B | Sorcery | Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest. |