Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blood-Chin Rager

1B · Creature — Human Warrior

Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.) 2/2

Similar cards

Color identity:
NameManaTypeText
Sakashima's Will 3USorcery Choose one. If you control a commander as you cast this spell, you may choose both. • Target opponent chooses a creature they control. You gain control of it. • Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn.
Alistair, the Brigadier 1GWULegendary Creature — Human Soldier Whenever you cast a historic spell, create a 1/1 white Soldier creature token. (Artifacts, legendaries, and Sagas are historic.) Whenever Alistair attacks, you may pay {8}. If you do, creatures you control get +X/+X until end of turn, where X is the number of historic permanents you control. 3/3
Furtive Courier 2UCreature — Merfolk Advisor Furtive Courier can't be blocked as long as you've sacrificed an artifact this turn. Whenever Furtive Courier attacks, draw a card, then discard a card. 3/2
Imperial Ceratops 4WCreature — Dinosaur Enrage — Whenever Imperial Ceratops is dealt damage, you gain 2 life. 3/5
Ravenous Daggertooth 2GCreature — Dinosaur Enrage — Whenever Ravenous Daggertooth is dealt damage, you gain 2 life. 3/2
Khalni Ambush 2GInstant Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Pounce 1GInstant Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Prey Upon GSorcery Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Saprazzan Outrigger 3UCreature — Merfolk When Saprazzan Outrigger attacks or blocks, put it on top of its owner's library at end of combat. 5/5
Team Spirit 2GInstant Creatures target player's team controls get +1/+1 until end of turn.
Page 345