Card Codex

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17 May 2024: Card library updated.

Blood-Cursed Knight

1WB · Creature — Vampire Knight

As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.) 3/2

Similar cards

Color identity:
NameManaTypeText
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Myojin of Cleansing Fire 5WWWLegendary Creature — Spirit Myojin of Cleansing Fire enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Cleansing Fire has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures. 4/6
Bad Moon 1BEnchantment Black creatures get +1/+1.
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Sunbond 3WEnchantment — Aura Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
Tyrranax 4GGCreature — Dinosaur Beast {1}{G}: Tyrranax gets -1/+1 until end of turn. 5/4
Myojin of Infinite Rage 7RRRLegendary Creature — Spirit Myojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Infinite Rage has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands. 7/4
Thraben Doomsayer 1WWCreature — Human Cleric {T}: Create a 1/1 white Human creature token. Fateful hour — As long as you have 5 or less life, other creatures you control get +2/+2. 2/2
Fencer's Magemark 2REnchantment — Aura Enchant creature Creatures you control that are enchanted get +1/+1 and have first strike.
Righteous Authority 3WUEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each card in its controller's hand. At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.
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