M:tG card similarity search
1WB · Creature — Vampire Knight
As long as you control an enchantment, Blood-Cursed Knight gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.) 3/2
Name | Mana | Type | Text |
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Ichor Synthesizer | 1U | Creature — Phyrexian Wizard | Whenever you cast a noncreature spell, put an oil counter on Ichor Synthesizer. As long as Ichor Synthesizer has four or more oil counters on it, it gets +2/+0 and can't be blocked. 1/3 |
Spirit of the Night | 6BBB | Legendary Creature — Demon Spirit | Flying, trample, haste, protection from black Spirit of the Night has first strike as long as it's attacking. 6/5 |
Rangers of Ithilien | 2UU | Creature — Human Ranger | Vigilance When Rangers of Ithilien enters the battlefield, gain control of up to one target creature with lesser power for as long as you control Rangers of Ithilien. Then the Ring tempts you. 3/3 |
Noble Quarry | 2G | Enchantment Creature — Unicorn | Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) All creatures able to block Noble Quarry or enchanted creature do so. Enchanted creature gets +1/+1. 1/1 |
Incriminating Impetus | 2B/R | Enchantment — Aura | Enchant creature When Incriminating Impetus enters the battlefield, suspect enchanted creature. (It has menace and can't block.) Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) |
Angelic Cub | 1W | Creature — Cat Angel | Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it. As long as Angelic Cub has three or more +1/+1 counters on it, it has flying. 1/1 |
Villainous Ogre | 2B | Creature — Ogre Warrior | Villainous Ogre can't block. As long as you control a Demon, Villainous Ogre has "{B}: Regenerate Villainous Ogre." 3/2 |
Storm Shaman | 2R | Creature — Human Cleric Shaman | {R}: Storm Shaman gets +1/+0 until end of turn. 0/4 |
Foratog | 2G | Creature — Atog | {G}, Sacrifice a Forest: Foratog gets +2/+2 until end of turn. 1/2 |
Vampire Aristocrat | 2B | Creature — Vampire Rogue Noble | Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn. 2/2 |