M:tG card similarity search
· Creature — Vampire Wizard
Flying At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Animating Faerie | 2U | Creature — Faerie | Flying 2/2 |
Faerie Guidemother | W | Creature — Faerie | Flying 1/1 |
Hypnotic Sprite | UU | Creature — Faerie | Flying 2/1 |
Moon Sprite | 1G | Creature — Faerie | Flying 1/1 |
Oko's Accomplices | 2U | Creature — Faerie | Flying 2/3 |
Scryb Sprites | G | Creature — Faerie | Flying 1/1 |
Threadbind Clique | 3U | Creature — Faerie | Flying 3/3 |
Willow Faerie | 1G | Creature — Faerie | Flying 1/2 |
Zephyr Sprite | U | Creature — Faerie | Flying 1/1 |
Temple of Atropos | Plane — Time | At the beginning of your postcombat main phase, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.) When chaos ensues, reverse the game's turn order. Then planeswalk. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise.) |