M:tG card similarity search
3R · Creature — Human Shaman
When Bloodboil Sorcerer enters the battlefield, you take the initiative. Crown of Madness — {1}{R}, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 3/3
Name | Mana | Type | Text |
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Mobile Garrison | 3 | Artifact — Vehicle | Whenever Mobile Garrison attacks, untap another target artifact or creature you control. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/4 |
Wicked Wolf | 2GG | Creature — Wolf | When Wicked Wolf enters the battlefield, it fights up to one target creature you don't control. Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it. 3/3 |
Scarwood Treefolk | 3G | Creature — Treefolk | Scarwood Treefolk enters the battlefield tapped. 3/5 |
Mer Man | 4U | Host Creature — Human Fish | When this creature enters the battlefield, you may draw a card. 3/3 |
Gingerbread Cabin | Land — Forest | ({T}: Add {G}.) Gingerbread Cabin enters the battlefield tapped unless you control three or more other Forests. When Gingerbread Cabin enters the battlefield untapped, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") | |
Missy | 3UBR | Legendary Creature — Time Lord Rogue | Whenever another nonartifact creature dies, return it to the battlefield under your control face down and tapped. It's a 2/2 Cyberman artifact creature. At the beginning of your end step, each opponent faces a villainous choice — Each artifact creature you control deals 1 damage to that opponent, or you draw a card and chaos ensues. 4/5 |
Shu Grain Caravan | 2W | Creature — Human Soldier | When Shu Grain Caravan enters the battlefield, you gain 2 life. 2/2 |
Shu Soldier-Farmers | 4W | Creature — Human Soldier | When Shu Soldier-Farmers enters the battlefield, you gain 4 life. 2/4 |
Staunch Defenders | 3WW | Creature — Human Soldier | When Staunch Defenders enters the battlefield, you gain 4 life. 3/4 |
Stonecloaker | 2W | Creature — Gargoyle | Flash Flying When Stonecloaker enters the battlefield, return a creature you control to its owner's hand. When Stonecloaker enters the battlefield, exile target card from a graveyard. 3/2 |